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41. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
For the Inferno 1.2 release, we've modified the self-destruct mechanics a little. These changes are now live on the Singularity test server. You can go and try them for yourself, and leave feedback in this thread. Loot Drops Ships that self-...
- by CCP Masterplan - at 2012.07.27 16:50:00
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42. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Marlona Sky wrote: Has those not involved in a war assisting those in combat via assist modules (remote repair, remote sensor boosting, etc) been addressed? As in not allowed? We are going to be addressing that in the next phase of crimewatch...
- by CCP Masterplan - at 2012.06.12 17:14:00
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43. Turret Damage linked to sig radius!? - in Test Server Feedback [original thread]
In the current version on sisi, the damage reduction against smaller targets applies to all XL guns. We've a slightly newer version where the damage reduction only applies to XL guns when mounted on a Titan. This should be getting on to sisi later...
- by CCP Masterplan - at 2012.04.18 10:46:00
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44. Yay Escalation. - in Test Server Feedback [original thread]
Roll Sizzle Beef wrote: Cofalib wrote: TheButcherPete wrote: Seems my fitting window doesn't work at all. Lmao. It's a black screen with no interface I also can't use the fitting screen. My modules also get stuck on, and can't turn the...
- by CCP Masterplan - at 2012.04.12 16:22:00
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45. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Zagdul wrote: CCP Soundwave wrote: ...and defect fixes such as the silly standings bug. Can you elaborate on this? Are you referring to the bug when you jump into a system and half your fleet shows neutral? This gets old quick. Soun...
- by CCP Masterplan - at 2012.01.07 12:19:00
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46. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
chatgris wrote: CCP Masterplan wrote: Rona Atani wrote: ...could you perhaps comment on whether the logi bug for fw pilots has been fixed (where you lose faction standing for repping flashy corp members)? A fix for that has just gone in...
- by CCP Masterplan - at 2012.01.05 21:12:00
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47. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Rona Atani wrote: ...could you perhaps comment on whether the logi bug for fw pilots has been fixed (where you lose faction standing for repping flashy corp members)? A fix for that has just gone in for testing today.
- by CCP Masterplan - at 2012.01.05 16:06:00
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48. So, I hear that cloaked ships no longer decloak each other. - in Test Server Feedback [original thread]
This change is indeed intended. The other cloaking rules are unchanged and still apply.
- by CCP Masterplan - at 2011.11.25 10:28:00
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49. Alliance and Corp-Chat MOTD - in Test Server Feedback [original thread]
Correct. Just the Boss.
- by CCP Masterplan - at 2011.11.16 21:16:00
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50. Missile reloading time bug? - in Test Server Feedback [original thread]
'tis a bug. Don't worry, it should be back to the normal 10s time tomorrow (or as soon as the next patch appears) We changed the reload times from 10s to 10,000ms (don't ask), which required changing both code and content. The code part of this c...
- by CCP Masterplan - at 2011.11.16 20:57:00
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51. Jump Bug - in Test Server Feedback [original thread]
Shirley C wrote: This means that you were the first person to attempt to jump into the system and as such, it has not been loaded on the cluster yet. This is not a bug! Confirming this. On singularity, if you're venturing away from the main...
- by CCP Masterplan - at 2011.11.16 13:59:00
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52. Sentry drones fixed, thank you! - in Test Server Feedback [original thread]
The current build on singularity has a fix for at least one drone issue. I'd appreciate as much testing/feedback on it as possible. I'll be keeping an eye on this thread
- by CCP Masterplan - at 2011.11.14 22:41:00
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53. Alliance and Corp-Chat MOTD - in Test Server Feedback [original thread]
KFenn wrote: Salpun wrote: Nice now wheres the Fleet MOTD usability? I second this motion. Maybe you should try creating a fleet some time?
- by CCP Masterplan - at 2011.11.14 21:33:00
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54. Alliance and Corp-Chat MOTD - in Test Server Feedback [original thread]
The ability to set Corp MOTD will be restricted to the Comms Officer role (and so CEO/director as well) For alliances, the same role applies, but the character should be in the executor corp. If you're successfully able to modify the MOTD with an...
- by CCP Masterplan - at 2011.11.13 20:21:00
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55. wormholes on sisi? - in Test Server Feedback [original thread]
Wormholes spawn and die on Singularity using exactly the same rules as on TQ. Of course, the player population is much lower, and also mostly concentrated around the main test systems. I'll leave it to your understanding of wormhole mechanics to ...
- by CCP Masterplan - at 2011.09.12 15:26:00
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56. Left Click - in Test Server Feedback [original thread]
I feel your pain folks! If this is the same bug I think it is, the simplest repro is to double-click on the 'x' that closes a window. Very often, this seems to get the UI into a state where it is permanently stuck in the middle of a double-click, ...
- by CCP Masterplan - at 2011.07.22 16:07:00
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57. I was moved from the WH to FD-MLJ for no reason - in Test Server Feedback [original thread]
Are you in the 'MOVEME' channel by any chance? There is an automated service that will move people to FD-MLJ when they join that channel.
- by CCP Masterplan - at 2010.11.14 22:26:00
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58. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Thanks for the feedback everyone. Keep it coming! Originally by: Masda Grignard Except for a bit of disorganization it was good, seeing CCP being able to fix or make the problem worse tells me you've narrowed it down (no?) to something and...
- by CCP Masterplan - at 2010.07.16 14:24:00
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